Highest Rated Comments


BeShifty146 karma

You chose the one less travelled by?

BeShifty58 karma

How much time was spent on developing tools (level editor, etc) vs. actual gameplay? It seems to me that the tools would be a good investment, but probably required a lot of iteration. Also, how do you think being both the artist and designer for the game effected the end product?

BeShifty16 karma

BeShifty7 karma

We've all been there, man

BeShifty2 karma

My hip's been hurting all week, what's your advice?