CandyCorns_
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CandyCorns_6 karma
One thing I've always been curious about has been the software development side of the games that I really like (I've logged in many, many hours for Crusader Kings II).
As a software developer myself, here are a few questions I have:
- In your experience, what have been the challenges of bringing a game like EUIV to fruition? Including Steam, platforms, modding API, etc.
- What sorts of languages and software engineering styles make up your code base?
- Any fun perks to being a project lead on a game as compared to any other software project? :-)
Thanks!
CandyCorns_3 karma
Haha! Yes!
I loved your intro on the Starstorm Kickstarter video, by the way! You guys are hilarious.
CandyCorns_3 karma
Awesome! Thanks for sharing =)
It's nice to know that some people still write in C++ for fun rather than treating it entirely like an industry, no-fun language.
CandyCorns_8 karma
I am in love with how you guys have been able to blend fantastic, unique artwork with incredibly elegant gameplay.
I'm a software developer myself, so I have a few questions:
For Koen:
For Machiel and Thijs:
Thanks!
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