I just wanted to pitch in and say that Titan Quest was an amazing game and it's similarity to Diablo was most definitely a plus to me, as I had exhausted Diablo II years prior. It was a refreshing change to my gaming schedule (as I wanted a game that was a bit less intense, but still interesting to read lore about and play with friends).
I suppose I do have a question. What exactly did you do so far as the development for TQ? You say that you were a "lead designer", but I'd like to know what you have directly been involved in, or perhaps some specific detail that you could point to in the game that you had contributed.
GrumpyDoctorGrammar13 karma
I just wanted to pitch in and say that Titan Quest was an amazing game and it's similarity to Diablo was most definitely a plus to me, as I had exhausted Diablo II years prior. It was a refreshing change to my gaming schedule (as I wanted a game that was a bit less intense, but still interesting to read lore about and play with friends).
I suppose I do have a question. What exactly did you do so far as the development for TQ? You say that you were a "lead designer", but I'd like to know what you have directly been involved in, or perhaps some specific detail that you could point to in the game that you had contributed.
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