Highest Rated Comments


JonahLobe311 karma

Great question! I would probably say that Skyrim was my favorite project. As much as I love the world of Fallout, there's something about fantasy that just gets me like nothing else. The idea of magic, the promise of adventure, demons, spirits, gods and swords of magic... fantasy is just so mythic, and it captures the imagination in ways that other genres just can't do (for me at least). Also, I'm a huge fan of a hand-made world. Forge-beaten swords, lumber mills, hand-stitched clothing, ancient armors of iron and silver... there's just so much room for storytelling on a personal level. An AK-47 is just a manufactured machine, identical one to the next, but a forged sword can tell us so much about the world itself, the talent of the blacksmith involved, the deity they may have worshipped or the wealth and status of the individual who commissioned its making. From a world-building perspective, that's just pure gold, you know?

JonahLobe294 karma

Thank you for having me! It was a pleasure to be involved in such wonderful titles. My favorite creature would have to be the Deathclaw from Fallout 4. I remember the Deathclaws in Fallout 1 and 2 (playing that game at my friends' house), and how terrifying they were... so when Fallout 3 came along, and I was assigned the Deathclaws (I think I begged to do them?), I knew this was a once-in-a-lifetime opportunity to do them justice. Little did I know it would be a twice-in-a-lifetime opportunity! The Fallout 4 Deathclaw, in my opinion, is far superior to the Fallout 3 version. Not only was I a more talented and experienced artist when I created it, but from a biological perspective, it's simply a more viable killer, with a stronger physique, shorter (less delicate) hands, a more narrow silhouette, and natural body armor... not to mention better coloring. I never wanted to lose touch completely with the Fallout 3 sketches done by Adam Adamowicz however! I loved the starved, loose-skinned cheetah-like creatures he created... so even when I gave the Fallout 4 one a ton of leather-like armor, I tried to keep it skinny. And as for funny stories, I'll keep it brief: I remember being in one of the glass fish-bowl meeting rooms at Bethesda and seeing Todd Howard walk down the hallway. We locked eyes, and then suddenly he started walking like a Deathclaw: on his toes, arms out, flicking his tongue (I decided that the Fallout 4 Deathclaw should have been bred with viper DNA mixed in, because WHY WOULDN'T I??). Great memory, great image.

JonahLobe201 karma

I would gift it with a life of wealth and privilege. I'd send that Giraffe (whose name is now Trevor) to an ivy-league school and then get it a job on Wall Street. The cops would never, ever bother that Giraffe... even if it turned out to a serial killer a la American Psycho. I think I just thought up the plot of Zootopia 3?

JonahLobe136 karma

Whoever made those mods are absolute geniuses and should be given vast sums of money simply for being brilliant and hilarious.

JonahLobe124 karma

Great question! To sculpt/model/texture a small Molerat-sized creature would take between 2-3 weeks. To make a Dragon or a Deathclaw? 4-6 weeks, and the soul of one's firstborn child.