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Kirskoff3 karma

  1. It is my understanding that a lot of historical mail armor has different densities of mail across different parts of the same armor, is this something you can model or is each ring/connection the same across the whole model?
  2. Do you model the physical characteristics of the metal and joints to make simulations of impacts on the armor possible to see how it would react to different types of attack?
  3. Different types of mail can be built in quite different ways with different weaves or joining methods, are you currently able to simulate a range of these techniques or is it based on a single type of construction?
  4. what do you think this simulation can offer that making a real replica of the armor could not achieve?