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abebly5 karma
If you don't want people to grind, you might try keeping players from gaining gems unless they've surpassed the previous level high. So, if I get 500 the first run, I keep all that. On a second run, if I get 600, I keep 100. Or you could restrict certain upgrades to game progression. For instance, you might keep a certain shovel upgrade out of reach until Mole Knight is defeated.
abebly13 karma
I wouldn't mind seeing some of those make it into the pause screen of the other platforms.
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