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bobbylox16 karma
In writing about all of these intelligent people, did you notice any environmental factors which may have contributed to their success?
bobbylox10 karma
I concur with Muzzy Lane, and would add the work of Filament Games, DragonBox, and Schell Games (and, if I can engage in a little self-promotion, my own edu-games studio Important Little Games).
bobbylox1 karma
I think you've done a lot of great things with your company over the first 30 years; not only product-wise, but also keeping the company private and staying so personally involved. What do you think the next 100 years will look like for Wolfram Research?
bobbylox20 karma
Is slapping the other players allowed in all of your games, or just JS Joust?
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