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boscoist30 karma

and has been for most of the world for most of recorded history.

boscoist2 karma

is it like a 4 (or higher) dimensional mobius strip?

boscoist1 karma

I have one question that my degree is leading me to ask more and more often. I'm currently looking into systems engineering (aerospace perspective) for my senior project. I'm curious as to where does Wildman stand on a system/architectural level? The kickstarter and update videos cover many features you would like to bring to the table dependent on time and difficulty to implement.

Is there any way that we will be able to see a specifications/requirements document that the game will be designed to meet or will we hear more general claims and vague objectives that build hype but may not be fully realized?

last one, how much planning goes into concept development before anyone sits down at a keyboard to start writing code?