First, thanks very much to EGOSOFT team on excellent and hard work they done. I really appreciate it and I'm glad you are succeed.
Here are my questions:
1. Will there in near future be support for DX11? and
2. Why is it like "cartoon" inside the cockpit and stations?
I have an eye for 3D graphic and design and can see that the most can't, so I noticed this in the first trailer. Why is like that - not like other X games fully 3D designed models and textures?
Thank you very much on your time to answer this.
Greetings from Bosnia.
dante244 karma
Hi Bernd and others.
First, thanks very much to EGOSOFT team on excellent and hard work they done. I really appreciate it and I'm glad you are succeed.
Here are my questions: 1. Will there in near future be support for DX11? and 2. Why is it like "cartoon" inside the cockpit and stations? I have an eye for 3D graphic and design and can see that the most can't, so I noticed this in the first trailer. Why is like that - not like other X games fully 3D designed models and textures?
Thank you very much on your time to answer this. Greetings from Bosnia.
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