gbrafford
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gbrafford2 karma
I would like to know how you felt about the Adventurer's Edition that the Atari 5200 had that was programmed by Mike Lorenze. That is probably my favorite version of Pitfall II.
gbrafford2 karma
I would like to know how you felt about the Adventurer's Edition that the Atari 5200 had that was programmed by Mike Lorenze. That is probably my favorite version of Pitfall II.
gbrafford9 karma
FIRST OFF THIS IS NOT ACTIVISION OF THE MODERN ERA. Yes dave crane co-founded the company but has no ties I am aware of now to the company. Why do you deathmatch retards not get it. All the activision games of the modern era suck, its due to a lack of direction in the company itself and in the lack of originality or quality that originally Activision was founded on. So stop with the Modern Warfare questions the game is mediocre at best and only likable to mindless crowd.
I would like to start with saying I am currently a hobbist game developer that is what I am from the inspiration that your games and many of the 1980's activision visionaries created. The cutting edge programming and quality over quantity is just amazing. You and many of the talented artists of the early activision are my idols and heros.
But honestly to me your greatest achievement is Pitfall II. I love and play that game to this day. I can't quit playing it 30 years after the fact. I am so happy to finally see a sequel of sorts come to pitfall. I have waited a long time to see this even though it can't be an out and out named sequel due to the lack of vision of activision and their theft of your intellectual property. But that's just my opinion :)
I have to admit I have been tinkering with a total redo of the original pitfall II. I wanted to hear and see it with a modern computer what it would look and sound like keeping the game play exactly as it was. This kind of hobby project is just flat out tells how big a fan I am. My dream was to develop a title with you to learn how to develop the right way. But since I can't this is a great way to pitch you some important things I think you should keep true to in Jungle Adventure.
I would like to recommend that you pay close attention to gameplay first and foremost in jungle adventure. Avoid the modern way of controls that are clunky and hard to learn for the novice. Hold true to your "A player should be able to just pick up the game and play." motto you said so many years ago. If at all possible I'd love to hear pitfall II's music some how incorporated back into Jungle Adventure. It would be a great way of letting people know where this games roots came from.
I would love to some day pick brains with you about the current state of gaming and how the industry stands and where it is headed. I fear with the huge amount of first person shooters the market is again getting flooded with some really bad games and we all remeber 1985. Poor quality games almost killed the industry. I hope jungle adventure will revitalize the way games should be planned.
I would like to end by thanking you for 30 years of great times. In my life I knew of few programmers but your name was one I knew from the start and I always watched for your games because I knew it was going to be worth the price of admission with any game you were behind. Thanks Mr Crane!
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