Do you think having less concrete information about Massive Chalice than most new game kickstarters have hurt its funding? I understand why you started the KS when it did, but if you could do it over again, would you have waited a little while longer to launch the kickstarter? Maybe to get some video of a prototype up right at the start and have more concrete info on the specific game mechanics?
l3illyl3ob7 karma
Do you think having less concrete information about Massive Chalice than most new game kickstarters have hurt its funding? I understand why you started the KS when it did, but if you could do it over again, would you have waited a little while longer to launch the kickstarter? Maybe to get some video of a prototype up right at the start and have more concrete info on the specific game mechanics?
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