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litritium11 karma

There are proposals now being developed that may in the not too distant future identify those entities.

Super interesting. Can you elaborate a bit of what those entities would be? Are they some kind of Bosons?

litritium2 karma

My big dream is to make an isometric Fallout(ish) game with a lot of focus on the combat. Make the weapons as realistic as possible with authentic sound, energy and ballistics. A bit like Xcom, but with a much more realistic environment and gameplay. I still remember the joy of wiping out raiders with criticals from a minigun in Fallout 1 and 2

I am relatively proficient with 3ds max and have considered making an unplayable version of a level to showcase gamestyle.

How difficult would it be to create a simple, playable, isometric level if you have the 3D environment and characters? I have imported some of my models into Unity and it looks fine.

The problem is taking a dead invironment and imported characters to the point where it's semi-playable. How difficult is it?

I have considered picking up an Isometric toolkit from the asset store.

litritium1 karma

What would be your dream game if you had 100 million dollars and UE5 and PS 5 ?

litritium1 karma

How complex is Dolphin language?

Can they communicate a specific term like for example: "food" or "enemy"?

litritium1 karma

Ditto. Also curious about oven temperatures and baking time.