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lordgreyii15 karma

A couple of friends and I are a little over a year into creating a board game, aiming to have a finished product to start looking to sell (on kickstarter or to an existing company) by the end of 2018. I think we're on version 5 or 6 of the rules at this point. Do you have any recommendations for who to work with once we get to the printing stage? What parts of the design process are pitfalls to watch out for, in your opinion? How did you balance players who want to do nothing but betray in an initially cooperative game vs players who don't ever want to backstab?