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makenshi198533 karma

  1. In the psp version of final fantasy type-o the the online multiplayer tied into a lot of sidequests and rewards. Now that the co-op multiplayer has been cut, how will you be handling those sidequests and rewards?

2.Has the games pacing been changed in any way to reflect its move from a portable format to a home console format?

3.Are you still working on the trophy/achievement list for the game. JRPG's tend to have very tedious trophies could you please have some entertaining trophies/achievements?

4.Will There be unlockable costumes?

5.Will there be an option to turn blood 'on' or 'off' and will final fantasy xv be like type-0 in its depiction of violence and its consequences?

makenshi19852 karma

I just need to clarify a point about my last question which you answered so nicely (thank you tabata-san). When i mentioned 'pacing' i didn't mean the combat but rather story, quests, cutscenes etc. The psp being a handheld console missions tend to be a lot more bitesized as well as cutscenes. Has anything been added to make it a more 'prolonged' experience or is the original version intact as Is? You mentioned below that you've added extra cutscene to crimson codex, but are there anymore in the main game?

makenshi19852 karma

What are some of your favourite films in recent memory?

makenshi19851 karma

I just need to clarify a point about my last question which you answered so nicely (thank you tabata-san). When i mentioned 'pacing' i didn't mean the combat but rather story, quests, cutscenes etc. With the psp being a handheld console, missions tend to be a lot more bitesized as do the cutscenes. Has anything been added to make it a more 'prolonged' experience on consoles or is just the original version intact? You mentioned before scenes have been added to crimson codex, does that apply to main story as well?

makenshi19851 karma

I would personally like to see FINAL FANTASY XV have blood effects, much like FINAL FANTASY TYPE-0 has. People who have grown up with FINAL FANTASY would like to see final fantasy grow with them. Tabata-san has always referred to FINAL FANTASY VI as a mature title and he is correct. It plays with the emotions of loss and death and it was really tragic. I am assured by tabata-sans words that it will retain maturity on that level but then the violence has to follow. If you hit someone with a sword, they will bleed red, not blue.