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radioknob1 karma

Thanks a lot for the answer!

radioknob1 karma

What would you consider the approximate minimum team and time to make a simple non-commercial 3d fight game using an accessible engine like unity3d? Something simple like a boxing game (repetitive animations and assets, no sfx, no need to be creative in design, few simple backgrounds).

radioknob1 karma

Cool. After reading it I think I'll be sticking with maya and unity.