Highest Rated Comments


FallenWyvern697 karma

Has the decision to allow publishers to have their own storefronts and manage their own "stock" gone forward, or was that just an idea being kicked around?

FallenWyvern233 karma

Knowing that paid games are a rarity in the mobile space, and particularly ones above the 99 cent price point, how did you guys handle marketing your game?

Also, what about plans to expand to other indie friendly platforms like steam, xbla, wii u and so on?

For the record, I'm the sort of person who only buys games. I hate free games because they are annoying. Your game is one I considered but didn't have money for at the time so I bookmarked it for the future so I don't forget.

FallenWyvern204 karma

If swelling doesn't go down after 4-6 hours contact a physician.

FallenWyvern177 karma

Harbinger is now at half price compared to what it was before :)

I caught wind of it after the price halfing, apparently. That's the problem isn't it? A full game on steam could go for 3-5 bucks, but you throw it on mobile and suddenly it's 'too much' for most people. You price it lower only on mobiles, and then people think the desktop version costs too much.

I hate how the mobile space is now, as a game developer, because you can't ignore it but it's also so cut throat.

FallenWyvern96 karma

Esp that juicy looking Space game. It might have just been concept stuff, but I love myself some Space.