Lord_Paxar
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Lord_Paxar1 karma
I always considered it more purgatory than hell. Walker is trying to work through the trauma so he can move on. In this way, it mirrors the player and industry in general. It only ends when we are able to put down the hero fantasy and step away, turning our attention to better things.
Lord_Paxar1 karma
Hey Walt, I couldn't think of an embarrassing question that wouldn't have made it into your book. So, I'll just ask, given complete creative freedom and an unlimited budget, what kind of game would you make?
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