Do you have any tips for someone who wants to advocate for Tabletop games / gamified lessons in a corporation? I am not in the L&D department, but they are open to hearing me out about this, but there is a strong conception that a game like D&D is mainly for teambuilding because it's "fun". How do you quantify progress on a learning front, and what skills can this way of teaching teach best according to you?
LoveLongLost4 karma
Do you have any tips for someone who wants to advocate for Tabletop games / gamified lessons in a corporation? I am not in the L&D department, but they are open to hearing me out about this, but there is a strong conception that a game like D&D is mainly for teambuilding because it's "fun". How do you quantify progress on a learning front, and what skills can this way of teaching teach best according to you?
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