Highest Rated Comments


NSWT-Darkmatter136 karma

This is a question from AFKeefer who could not be at the AMA.

I (AFKeefer) am currently deployed to Afghanistan, and this AMA falls right in the middle of the night over here.

Mr. Roberts, a big thank you for bringing this game to us, even the prospect of what you're trying to do has restored my faith in PC gaming. I have a question about the flight mechanics:

  1. How big of a role is inertia going to play in this game? I'm not talking about surface level stuff like "big ship moves slower," I'm talking about digging deep into the physics engine. For example: Are long, skinny ships going to able to barrel roll quickly, but flip end for end much slower?

  2. Is a fully loaded cargo bay going to affect our ability to speed up and slow down vice our maneuvering capabilities when our ship is unloaded?

  3. Is there going to be an inertial dampening system that we could purchase and/or upgrade to mitigate these effects?

  4. Are ships like the fighter shown in many of the demos with that massive wing on the right side going to have flight characteristics commensurate with such a design, like an offset center of gravity?