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Snigaroo56 karma

Great to have you here, Fred! Thanks for doing the AMA!

I've got a question and a suggestion, and since you probably get bombarded with the latter all the time I'm going to voice my question first:

Victoria II, the greatest Paradox title ever. Vicky fans have been waiting months for news, at the least of further updates and hoping against hope for an expansion. I've already heard from somebody over at Paradox that Victoria wasn't considered a "dead game" yet and that there were to be a few more updates at the least after Their Finest Hour was finished, but as far as I know there's not been any word on if we're only going to be seeing those wrap-up updates or if there's a genuine chance for a new expansion. I don't want to be that guy who asks you to tell us about stuff you can't, but there are a lot of Vic2 fans here, and I'm sure we're all dying to know: is there at least a chance for us to see another expansion? I beg of you Fred, nag somebody until it happens!

Now, as for my suggestion, I know that Paradox spends a lot of time and effort to support the modders in the community, even going so far as to include functions to help modders out in updates (you guys are awesome for that, by the way, and speaking just from a business model I know you guys are aware of how many sales that makes you). In terms of CK2 I think there are two big things the community wants aside from your generic "more features": more people to play as and more Game of Thrones mod. I dunno if you guys at Paradox are aware or not, but the Game of Thrones team has stated they're not going to include Essos, a whole continent, until CK2 has a Republic DLC that makes playing Republics "interesting". This means, of course, that if CK2 doesn't get a Republic DLC a lot of things in the Game of Thrones mod can't be properly modeled and things stay boring and confined to Westeros. Just sayin', I think it'd be a win-win if Paradox released a Republic DLC; regular players get to play as Venice and such and the Game of Thrones mod blows up, with you guys raking in money from all directions. Just, y'know, keep it in mind. Please. Poke Johan.

Thanks again! Your company is responsible for a $300 hole in my wallet, but I love you guys anyway!

Snigaroo29 karma

Wooh, a chance! A chance that sounds decidedly like a probability! A chance is better than nothing!

Good to know the GoT mod is being closely watched; I ask for nothing more, save that you poke Johan. Poke him, prod him, stick pictures of Venice in his office until he's forced to agree. Do it, Fred! We're counting on you!

Snigaroo25 karma

This may get buried, but I desperately, desperately hope it doesn't.

Chris, I've been a huge fan for ages. I've been keeping up with Obsidian since KOTOR II, a game I've wound up playing a good 20 times through. I find the story to be ridiculously deep--perhaps without really intending to be--to the extent that even now every new time I play it through I come up with more things the plot could actually be about.

I'm not going to ask you to spill all the beans on a project and plot I'm sure you have mixed feelings over, but I'm curious: what's your opinion of your work on KOTOR II, the rush and cut content notwithstanding? How do you feel about the crazy theories that pop up from time to time talking about what the story "really" means, like when people claim it's an expose into the Force, or that (as I believe) the "main character" is really Kreia, and her interactions are the most important part of the game? Are we all reading hopelessly deep into this, or was there a serious attempt to put a deeper meaning into K2's surface plot?

As I said, huge fan. Keep doin' what you're doin', I'll keep throwing money at you!

PS: I know you can't answer this, but I'm going to ask it anyway: is Arren Kae Kreia or not, damn it?