Highest Rated Comments


SweetButtsHellaBab63 karma

2048 as an open platform browser game played with the keyboard just made it accessible to me.

Yup, that's the only reason I heard about 2048 before Threes - played it on my browser.

SweetButtsHellaBab47 karma

I choose:

E. Heck Yeah

SweetButtsHellaBab20 karma

It's complicated. There's still a certain amount of radioactive dust in areas that aren't often disturbed that you probably don't want to breathe in (plus you don't want to eat food grown there) and there are some specific areas that for whatever reason are 'hotspots', but in general the levels of radiation are low enough that even if you lived there your whole life you likely wouldn't develop cancer related to the increased level of radiation.

The reason the answer's complicated is that we honestly don't yet fully understand how radiation effects the body in a conclusive amount of detail. We know that at high levels it does stuff like reduces the number of platelets and leukocytes we produce, damages cells and DNA, causes vomiting and and hair loss and stuff like that, but we still don't fully understand how low levels of radiation over a long period really affect our likelihood of developing cancer.

To be on the safe side, we use something called the linear no-threshold model for modelling radiation exposure, which as you would expect states that risk versus radiation exposure is linear and has no lower threshold. That means we have to treat any increase in radiation over background levels to be inherently potentially fatal. If a million people moved to the Chernobyl area tomorrow and lived their entire lives there, we should expect that hundreds of them will die due to cancer caused by the low yet increased level of radiation that remains. It therefore also follows that even if you're only there for a short period, you still have a small increased risk that should be mitigated as much as reasonably possible.

Maybe one day this way of thinking will be shown to be incorrect, but until we know it's best to play it safe.

SweetButtsHellaBab18 karma

It's been noted over in /r/games that the AI fails to flee even when obviously in a poor position (just seen their friends killed by you, you pointing a gun at them when they just have fists etc.); are those instances just bugs, or is the AI simply not programmed to react that way? Will you be developing the AI at all through patches (and is that even possible)? Congratulations on the great review scores, however, as I'm sure they're deserved. I'll certainly be picking up a copy on release day.