First off, big fan of Bioshock: Infinite. By far my favorite game of all time.
Question: Can you describe the creative process behind the guitar/"Will The Circle Be Unbroken?" scene in the basement during Infinite? I thought that scene was utterly brilliant, but it was definitely a departure -- tonally -- from the rest of the game.
Question for Andres: Was there any point in designing Burial At Sea where it felt too Bioshock I & II? Did you ever step back and think -- is this too far from Infinite to be DLC?
Tary_n3 karma
Hey Ken & Andres,
First off, big fan of Bioshock: Infinite. By far my favorite game of all time.
Question: Can you describe the creative process behind the guitar/"Will The Circle Be Unbroken?" scene in the basement during Infinite? I thought that scene was utterly brilliant, but it was definitely a departure -- tonally -- from the rest of the game.
Question for Andres: Was there any point in designing Burial At Sea where it felt too Bioshock I & II? Did you ever step back and think -- is this too far from Infinite to be DLC?
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