bluenovajinx
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bluenovajinx46 karma
I recently finished the last of my multitreading classes (getting my phd in comp sci), it may be easier than you think to multithread. Firstly only the computationally intensive functions, like pathfinding, really need multithreading. Secondly calculations like pathfinding (independent) can simply be distributed between process elements. Divide and conquer may be all you need. Multithreading doesn't get too hairy unless you have to wait for information to be passed back and forth between dependent functions. Believe in the me that believes in you! ;D
bluenovajinx48 karma
Has creating multi-tile trees made multi-tile hostile monsters more plausible?
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