Where do you usually base your insipiration for your games, is it something that happens to you in real life, or is it just because you have a wild imagination?
Also, how do you take criticism to your games, and difficult situations (e.g. after every single update your player base would complain about this and that)?
c_ynest_a2 karma
Where do you usually base your insipiration for your games, is it something that happens to you in real life, or is it just because you have a wild imagination?
Also, how do you take criticism to your games, and difficult situations (e.g. after every single update your player base would complain about this and that)?
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