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mochisuki25 karma

Just a small anecdote about contracts. I / the small company I was at, we built a small game that got some traction. One of the biggest publishers signed to do worldwide marketing and distribution. We agreed to a X percent cut of SALES, with them contracted to spend a pretty sum on marketing.

Game did ok financially, but because we were receiving revenue split, we came our way ahead.

mochisuki22 karma

We earned more for two primary reasons. They spent a lot more on marketing than we could afford, which goosed global sales. So they made i want to say 3x in revenue what they spent in marketing. We got 1/3 of that. But their PROFIT after giving us 1/3 was thus just 2x ad spend. I guess that’s good? It felt to me like not the balance you want. Today I would think ideally you want very low percentage on marketing vs revenue.