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papapyro5 karma
growing the complexity of our games
Do you honestly believe that? My own view, and the general consensus of the playerbase of every current Paradox game, is that you are in fact making the games less complex and more casual (call it "accessible" if you want, but that's what it is). Do you not feel like this is the case?
papapyro2 karma
Sorry, but how is a proper OOB, a more detailed tech system, a more intricate politics system, and a more fleshed out supply system "false complexity"?
papapyro33 karma
How were people with mental and physical disabilities treated?
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