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pjaytycy2 karma

How much of your (and colleagues) current success as small-team / indie developers is based on your "fans" from previous work on big-budget titles?

I am trying to keep up with what you, Brian Reynolds, John Shafer, etc.. do, mostly because all of you worked on Civilization. I'd follow Phil Steinmeyer if he still developed games, due to what he did with Railroad Tycoon. However, there are probably many other developers doing very interesting things, which I will never hear about...