My question aims more at your implementation and coding of the games you have worked but, but specifically Civ4. It is said that a lot of Civ4 is written in Python. What was the choice for this versus a more traditional language for games like C++? Were you concerned about efficiency given that the game can get pretty computation heavy?
Thanks for doing this, it has been a very interesting read so far!
psi_entist2 karma
Hi Soren,
My question aims more at your implementation and coding of the games you have worked but, but specifically Civ4. It is said that a lot of Civ4 is written in Python. What was the choice for this versus a more traditional language for games like C++? Were you concerned about efficiency given that the game can get pretty computation heavy?
Thanks for doing this, it has been a very interesting read so far!
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