tathamjohnson
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tathamjohnson59 karma
Both Linux and OSX are next on the list. The closest timeframe I can give you though is 'soon'.
tathamjohnson46 karma
It would be nice to be able to make the game more open for modding -including being able to release the editor - but the amount of work required to make the tool viable for public consumption is a bit much. The editor was originally created for Shank, and then grew as it was used for Shank 2 and then Mark of the Ninja. These days there's a whole lot of menu options and key commands that don't work, don't make sense, or just end up crashing the editor. It worked great for the specific workflow we needed for the game, but stepping outside of that (or trying to pick it up without another designer explaining how it works) would take one into the realm of madness I expect. We're certainly learning as we go though, and Don't Starve and our next game is and will be much more open to modders.
tathamjohnson30 karma
Yes, definitely. We didn't have time to implement it before the launch, but we have some updates planned that will include Steam Cloud support.
tathamjohnson254 karma
FTL was one of my favourite recent game experiences. It'd been a while since a game had me just wanting to play it all the time because of interesting mechanics.
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