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zasdarq789 karma
We have some minor stuff in the works, but we're not ready to talk about it right now, sorry!
zasdarq622 karma
My favorite bug happened during development. The asteroid fields difficulty are partially based on the player ship's shield level, and the code assumed that they would never have 0 shields. Then we added the stealth ship (with no shields), and the first jump into an asteroid field resulted in thousands of asteroids filling the screen and instantly destroying the ship. Modders later found the same problem if they made a ship with level 6 shields.
zasdarq594 karma
We are working on a tablet version and are pretty optimistic about it working out.
zasdarq549 karma
While we have some minor stuff in the works for FTL, it's unlikely that we'll be jumping on to a sequel. We'd both be more interested in working on something new and exciting rather than returning to FTL for another 3+ years.
zasdarq911 karma
Try enabling the V-Sync and/or Frame Limiter in the FTL options. Your laptop is just trying really hard to impress you with its power.
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